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portfolio On this page you will find a choice selection of content I have produced for the various websites/outlets I have written or created media for. Content is listed in order from newest to oldest and dated accordingly. writing (publications) The Least Worst of RFSHQ (2004-2008) Nintendon't: 25 of the Worst Video Games Ever writing (internet) How I Made A Zillion Bucks Spouting BS Online 5 Things Kinect Can't Do (That Project Natal Said It Could) The Most Valuable Games of All Time (Quantified by NBA Live 1995) Weaponizers:
A Failed Experiment In Special Effects Nickellennium Retrospective - Part 1 The Problem With Pokemon DragonPlay: Vaporware Lifetime Achievement Award A Decade After Pokemon: The First Movie Most Disorganized Website of 2009: Lockerz Nintendo Powerless #1 tv/film/webseries Just Another Minecraft Show (Twilight Foundry Films, 2011)
KEDT-TV Beach Auction (KEDT-TV Productions, 2011)
Challenge! (KEDT-TV Productions, 2010)
GMO2 (Twilight Foundry Films, 2010)
KEDT-TV Auction Fiesta (KEDT-TV Productions, 2010)
YouTube Bargain Bin, The (Twilight Foundry Films, 2010)
[TITLE GOES HERE] (Yellowteam Films, 2010)
Godmode: On (Twilight Foundry Films, 2009)
An Introduction to the Club Penguin Forums (RFS Media Productions, 2008)
games & interactive media Steel Superstructure: Puzzle Pack 1: A standalone version of Steel Superstructure that contains some of the game's more popular user-generated puzzles and presents them in staggering difficulty. Existing artwork was used from the previous version, but the concept, layout, and achievements are new and were created by me. (TrackMill Games LLC, TBA) Bit Addiction: A "picture crossword" (Picross) browser-based game that utilizes puzzles created by visitors and gamers shared through social networking and community-oriented websites. I conceptualized the game, created its beta-level artwork, and ultimately the finished product. (TrackMill Games LLC, 2011) Steel Superstructure: A turn-based puzzle game where the object is to collect all of the "goal" pieces in each level. Utilizes the "user-created levels" save feature on TrackMill.com. I created the final artwork used in the released copy of the game. (TrackMill Games LLC, 2010) Monster Trucks II: A racing game similar to the popular Trials Bike games where you control a monster truck and race through levels. I submitted some designs for trucks for this game, but due to a non-disclosure agreement I am not allowed to include them in my portfolio. (StimuNation Games, 2005) Pineapple 2000: A whimsical re-imagining of the arcade classic Space Invaders where the bonus fruits from Pac-Man invade Earth instead of aliens (as "Fruitoids"). For the Atari 2600. (Packrat Video Games, 2004) etcetera TrackMill Tracker: Functionality for the TrackMill.com website that encourages users to play more games and submit more content by offering profile badges and awards as incentives. (TrackMill Games LLC, TBA) Miniclip.com Player's Channel: A section of the Miniclip website where users can earn "achievements" and badges for completing quests or high scores in many games. While I was not directly involved with the creation of this functionality in previous years I submitted numerous plans and ideas for consideration. (Miniclip Ltd, 2008) |
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